Date:

Kinect scan of T. rex skull addresses paleontological mystery

Last year, a team of forensic dentists got authorization to perform a 3-D scan of the prized Tyrannosaurus rex skull at the Field Museum of Natural History in Chicago, in an effort to try to explain some strange holes in the jawbone.

Upon discovering that their high-resolution dental scanners couldn’t handle a jaw as big as a tyrannosaur’s, they contacted the Camera Culture group at MIT’s Media Lab, which had recently made headlines with a prototype system for producing high-resolution 3-D scans.

- Advertisement -

The prototype wasn’t ready for a job that big, however, so Camera Culture researchers used $150 in hardware and some free software to rig up a system that has since produced a 3-D scan of the entire five-foot-long T. rex skull, which a team of researchers — including dentists, anthropologists, veterinarians, and paleontologists — is using to analyze the holes.

The Media Lab researchers report their results in the latest issue of the journal PLOS One.

“A lot of people will be able to start using this,” says Anshuman Das, a research scientist at the Camera Culture group and first author on the paper. “That’s the message I want to send out to people who would generally be cut off from using technology — for example, paleontologists or museums that are on a very tight budget. There are so many other fields that could benefit from this.”

Das is joined on the paper by Ramesh Raskar, a professor of media arts and science at MIT, who directs the Camera Culture group, and by Denise Murmann and Kenneth Cohrn, the forensic dentists who launched the project.

- Advertisement -

The system uses a Microsoft Kinect, a depth-sensing camera designed for video gaming. The Kinect’s built-in software produces a “point cloud,” a 3-D map of points in a visual scene from which short bursts of infrared light have been reflected back to a sensor. Free software called MeshLab analyzes the point cloud and infers the shape of the surfaces that produced it.

A high-end commercial 3-D scanner costs tens of thousands of dollars and has a depth resolution of about 50 to 100 micrometers. The Kinect’s resolution is only about 500 micrometers, but it costs roughly $100. And 500 micrometers appears to be good enough to shed some light on the question of the mysterious holes in the jaw of the T. rex skull.

Cretaceous conundrum

Discovered in 1990, the Field Museum’s T. rex skeleton, known as Sue, is the largest and most complete yet found. For years, it was widely assumed that the holes in the jaw were teeth marks, probably from an attack by another tyrannosaur. Ridges of growth around the edges of the holes show that Sue survived whatever caused them.

But the spacing between the holes is irregular, which is inconsistent with bite patterns. In 2009, a group of paleontologists from the University of Wisconsin suggested that the holes could have been caused by a protozoal infection, contracted from eating infected prey, that penetrated Sue’s jaw from the inside out.

A photograph of a T. rex skull, with different 3-D scans of the skull. CREDIT Courtesy of the researchers

The 3-D scan produced by the MIT researchers and their collaborators sheds doubt on both these hypotheses. It shows that the angles at which the holes bore through the jaw are inconsistent enough that they almost certainly weren’t caused by a single bite. But it also shows that the holes taper from the outside in, which undermines the hypothesis of a mouth infection.

One of the great advantages of 3-D scans is that they can be shared remotely. The Field Museum limits the time that researchers can spend with Sue’s skull, so the Wisconsin paleontologists’ analysis was largely based on photographs. But photographs don’t permit the comparison of the holes’ diameters at the inner and outer surfaces.

And if researchers working with a scan needed to examine a particular feature in close detail, they could use a 3-D printer to build a replica. To demonstrate this capacity, Das and his colleagues used their scan of Sue’s skull to produce a few models of it, at one-eighth the actual size.

Remote research

Das envisions that Kinect scans could prove as useful in other fields, such as archaeology and anthropology, as they could in paleontology. An archaeologist who unearths a large, fragile, artifact in a remote corner of the world could scan it and immediately share the scan with colleagues around the world.

“It’s that critical size,” Das says. “If it’s something really small, you can use a 3-D scanner. But if you have something stationary that’s difficult to move, you just put on the [Kinect] rig and walk around.”

Indeed, when Das scanned Sue’s skull, he mounted the Kinect in a modified camera harness and wore it on his chest. The space in which he performed the scan was irregularly shaped and presented various immovable obstacles, so it took him some time to find a route that would permit him to maintain a fixed distance from the skull as he walked around. But once he identified the route, the scan itself took about two minutes.

In ongoing work, Das, Murmann, Cohrn, Raskar, and a team of collaborators including the Wisconsin paleontologists, are looking at fragmentation patterns at the edges of the holes and at the holes’ depths and diameters, to see if they can infer anything about the shape, hardness, and velocity of whatever object might have caused them.

MASSACHUSETTS INSTITUTE OF TECHNOLOGY

- Advertisement -

Stay Updated: Follow us on iOS, Android, Google News, Facebook, Instagram, Twitter, Threads, TikTok, LinkedIn, and our newsletter

spot_img
Mark Milligan
Mark Milligan
Mark Milligan is a multi-award-winning journalist and the Managing Editor at HeritageDaily. His background is in archaeology and computer science, having written over 8,000 articles across several online publications. Mark is a member of the Association of British Science Writers (ABSW), the World Federation of Science Journalists, and in 2023 was the recipient of the British Citizen Award for Education, the BCA Medal of Honour, and the UK Prime Minister's Points of Light Award.
spot_img
spot_img

Mobile Application

spot_img

Related Articles

Neo-Assyrian winged bull could be largest ever found

Archaeologists have unearthed the remains of what could be the largest known Neo-Assyrian lamassu – a protective deity depicting a winged bull with a human head.

Mollusc shells are unlocking the secrets of Ancient Egypt’s Saqqara necropolis

Mollusc shells unearthed during excavations at the Saqqara necropolis are offering new insights into the customs and daily life of the region’s ancient inhabitants.

5,000-year-old Dolmen complex discovered in Teba

Archaeologists from the University of Cádiz have discovered a monumental dolmen complex dating back more than 5,000-years-ago in the Spanish town of Teba in Malaga.

Archaeologists search for missing WWII Pilot at P-47 crash site in Essex

A six-week recovery project is underway in North Essex to investigate the crash site of a US Army Air Forces P-47 Thunderbolt that went down during World War II.

Megalith “dragon stones” were likely part of an ancient water cult

A new study, published in the journal npj suggests that the mysterious dragon stones found across the highlands of Armenia may relate to water veneration practices of communities over six millennia ago.

Archaeologists investigate sacred Piedra Letra monument

Archaeologists from the National Institute of Anthropology and History (INAH) have conducted a study of Piedra Letra, located on a hill overlooking Huehuetónoc in the Mexican state of Guerrero.

Monument linked to Iberian star mythology discovered in Jódar

Archaeologists from the Research Institute for Iberian Archaeology (IAI) at the University of Jaén (UJA) have discovered a monument connected to the sun and other celestial bodies within Iberian mythology.

Project is restoring Costa Rica’s mysterious stone spheres

A joint team of specialists from Costa Rica and Mexico are restoring three stone spheres at the Finca 6 Museum Site in Palmar de Osa.